Thursday, August 20, 2015
To passive income or not to passive income? As the number of players with the ability to generate superb amounts of wealth increases, so does the price of plex due to demand. Without any nerf to 0.0 enviroment - and, to be honest, this is not going to happen any time soon - the price of plex is going to reach 1 billion not go down. Even so, it's a great time to be the one player who enables other players do what they like to do, be it buying stuff on hubs or building super-sized ships.
Monday, July 6, 2015
Hello, my readers. I've seen many players coming and leaving Eve Online over the years, and I can safely say that most players will eventually leave and sell their characters on the bazaar at some point, usually during the span of 2-3 years.
This leads into a general rule which I got from the audiobook "Rich dad, poor dad", which also help if you want to be rich in Eve: Make money at the time of buying, not just at the time of selling. Finding good offers can help you immensely in your growth, just like it helped me in the beginning. Watch contracts, watch market. The further from Jita you look, the better the money you can make.
On a real-life note, I'm taking an online illustration course during the next three months. With my skills I'll fail so hard it will hurt, but that's is okay as long as I don't give up.
Saturday, May 30, 2015
Sales went down due to parasites invading my station orders, but I am pretty safe. I have too many orders set up to be beaten by t2 market refillers, so instead of stopping me these people are actually helping me keep my trade hub in shape -- I just don't have 12 hours per month to invest into the game, but they do, and I'm willing to take a back seat and watch the clockwork tick. Money I made on market I invested into research on my capital blueprints, specifically chimearas, thanatoses and one naglfar.
I think it would be wise to give some advice to people who might want to set up their own personal hubs. First and foremost, you need to work really hard -- set up as many different orders for PvP, POS, Sov, Support, and PI items, and so on, as you can. The more you put there, the more customers you get. Second, you need to be persistent. Customers don't come during first day, week, or month, they come over time randomly. You need to wait a certain amount of time before they discover you. Three, you need little bit of luck to draw hard workers who buy large quantities of items
Proximity to PVPers matters a lot. Put your trade hub in a far corner of space and nobody will ever see it. A good location also means good margins, and this past month I was able to increase margins on few items I've had in stock for a while and they're still selling well. Don't work harder, work smarter!
Because I'm lazy, that's why.
Also, the list of months is getting long, so I reversed the order. Newer entries are now on top.
Monday, April 20, 2015
Sales went down due to parasites invading my station orders, but I am pretty safe. I did set up too many to be beaten by t2 market refillers, and now these people, instead of stopping me, are actually helping me keep my trade hub in shape -- I just dont have real life time to invest 12 hours per month into the game right now, but they do and I am willing to take a back seat and watch the clockwork tick. Money I made on market was invested into research of my capital blueprints -- specifically chimearas, thanatoses, and one naglfar.
"Slightly more delayed than normal because a windows update broke virtualbox" edition.
Monday, March 16, 2015
This last month has been rough, but efficient. Used PUSHX industries for moving a shitload of stuff (excuse my french) left all over space into my trade hub and refilled some orders. Well worth, I say -- they charge less than Black Frog, and got my order delivered just under 1 week, which was exactly what I wanted and needed in these dire times. Little bit of my personal life has been changed, so I might expect to be able to pay less attention to eve in future months, but I will definetly keep these posts up as long as Parasoja agrees. This should fuel my hunger for passive income efficiency :).
I also recommend PushX. A rush contract with 5b collateral between amarr and jita will run you 74m, and complete in hours.
Sunday, February 15, 2015
Last month was bad. I lost my anshar to a goon suicide gang (they didnt profit because the drop couldn't pay for the ships doing it). This will accelerate my plans for moving my characters under one account. I also sold two or three 10/20 small ship blueprints for 100mil each.
I will restock my 1-5 m3 items first to get these off my list, and the rest will be left for upcoming months.
I should be making 600 mil from PI per month, 40 mil from research agents, 10mil per research slot (32 slots at the moment) at least and 1.2 - 1.4 b from market, so i am in excess of my target 1.1 bil. Its time to pump some money into market and experimental projects, or maybe just extend subscription for 2 months every month
Tuesday, January 20, 2015
It's pretty much done. I added friendly HTML output, added pages for trades between each system pair, added a 'ratio' value so I can manually set the quantity-on-market-vs-quantity-to-move relationship on a per-items basis, and added a function so I can set ratios or drop items without having to manually enter the entire database command each time.
Right now the signal-to-noise ratio, especially on the main list, is pretty low. It's populated almost entirely with PI materials, T2 materials, and faction ammo, which are market groups for which The Equation is badly inaccurate for whatever reason. Some of the system-to-system lists are much better, though, and the master list can improve as I drop the bad items.
Still haven't actually used it in a serious way.