Monday, October 18, 2010

NC vs Dronelanders: Lag-free fights

Alex Rembrandt > we're probably fighting the B team right now though
Karmic Enigma > our first fight was the D team, the second was perhaps a C+ Team

The first two hostile pos that we reinforced in drone regions came out after downtime today. We put together about 80 armor hacs with 10ish logistics, a second, larger shield BC fleet and bombers. We were expecting stiff resistance, these being the first strategic objective of the war, and intel reported 250 hostiles.

Our ahax were orbiting the lowsec gate when local spiked to 300. The hostiles, in shield BC, landed on us at zero and logistics were ordered to jump through if we were taking damage. They primaried the logistics, and though most managed to jump out we did lose a couple, including myself.


Oh snap, drakes at zero

It turns out that the strength of drakes against ahax is partly in their range, and things went rather well for us as I was reshipping. By the time I got back in system the hostiles were on the back foot, and they warped out and safed up in a pos. We defanged it while waiting for the second tower to come out of reinforced.


Aftermath on the lowsec gate

Before the second tower came out a red reinforcement fleet of about 80 came and we engaged them on their in-gate. This time they didn't primary the logistics, and for the most part weren't able to get kills either.


Hostile reinforcements jumping in


Toward the end of the second fight

Killboard

It is worthy of note that the fight was totally lag-free. The system was reinforced, of course, but with 300 people fighting on the same grid such a smooth fight is noteworthy.

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