Minor update on incursion running. I've spent a few hours on it over the past two weeks, and the money is a little better than I had said -- 50m/h is the very low end of normal, while a good FC and fleet can make 100m plus LP.
I also got in on an HQ (40 man site) fleet. Unlike vanguard sites, which most fleets are for, HQ actually keep you awake. From a grunt's perspective it's almost like a real fleet, except there's no danger and targets are designated with tags instead of broadcasts. I have yet to see a ship die in an incursion.