2. Ship blueprints
3. Component blueprints
4. Researching your blueprints
5. Moving capital blueprints safely
7. Location, location, location
8. Moving minerals
9. Actually building stuff, finally
10. Selling your ships (you are here)
Another easy one. Put them on the market and wait for somebody to buy them. There are a few things I've noticed, though:
- Capital ship prices vary quite a bit over a matter of weeks. If you think the market price for a hull is low, consider hanging on to it for a while. Odds are you're right.
- Sometimes a bunch of one hull will get dumped on the market and the price will fall to barely above mineral price. When this happens, just wait it out.
- Sometimes it doesn't pay to be the lowest sell order on the market. If the lowest sell order is 100m below the next lowest, odds are you're better off undercutting the second lowest rather than the lowest.
- When mineral prices go up, not everybody who sells capitals has the presence of mind to reset their sell orders to somewhere above the new mineral price. In this situation I recommend holding and waiting for the market to catch up. This can take weeks, however.
...and that's all I have to say about that. This is the last post in the series.