Showing posts with label monthly financial reports. Show all posts
Showing posts with label monthly financial reports. Show all posts

Thursday, March 1, 2012

February monthly financial report: Richest person I know edition

This month is significant because passing the 170 billion mark means I am now the most space-rich person I personally know. The first place spot was previously held by an old corpie who somehow ended up with 170. These days he's living in lowsec, leading a corp of newbies who came from his WoT clan.

Anyway, nothing really interesting happened this month. I was wrong about it turning into my best manufacturing month ever. It was very, very close, but a glut of phoenixes on the market slowed things down right at the end. As usual, a bit of exploration and trade income explains the gap between manufacturing income and change in net worth.

...exploration, man. Here I am running this multi-multi-billion isk manufacturing process, I go out to kill a few hours scanning and it ends up being half my income.

Mind you, I spent more hours doing exploration than the pittance it takes to keep manufacturing going.


Tuesday, January 31, 2012

Monthly financial report (January)

 I thought this would be a bad month. I was wrong.



Most of the income that didn't come from manufacturing is from exploration (and the a-type invuln hasn't even sold yet...), but otherwise I think I'm going to stop tracking off-sheet income and expenses. For one thing, it's boring; for another, it hasn't been adding up lately -- probably because of sales of the cap mods and fuel I stock my building system with. I don't track this, and don't really mean to make large profits on it, but it seems to be making at least a billion isk per month.

What? Yeah, a billion isk per month by accident, NBD~~~

Maybe I should think about stocking more systems. There's one in particular I know would be a good market....

Anyway. The new 'ships carried' category under month-over-month change is for ships which were sold but won't appear on the sheet until next month because it's easier that way.

A noteworthy event is that I have actual liquid isk for the first time since starting manufacturing. This will probably go toward replacement component blueprints soon (tm).

Saturday, December 31, 2011

Monthly financial report (December)


I said I thought this would be a good month, and I was semi-right. Net worth increased a lot, but monthly net profit is looking anemic. What happened?

Lots of things, actually.

Net worth increased by more than manufacturing income for the following reasons:

-Exploration, which I made a post about. This accounts for 2.4 billion isk of income.
-I added a new field in net worth for tengus, since I have three of the damn things.
-Increasing capital module prices. Many of these are trading at 25-50% over their values a month ago. Since I stock these in my building system, my net worth increased.
-Increasing freighter and jump freighter prices added about 1.1 billion isk of paper value.
-Seven ships with large margins have sold and increased my net worth, but are rolling over to next month on the spreadsheet. I estimate 1.7 billion isk of profits on them, which would bring my net profit for manufacturing to 4.8 billion.

Expenses this month included 2 plex (830 million) and a few subcapitals (~600 million).

I predict next month will be average. It should be above average since so many ships are rolling over from this month, but something has also gone horribly wrong with my manufacturing process. More on this in a few days.

Wednesday, November 30, 2011

November monthly financial report


Comments:

Told you this would be a good month ^_^

I think next month will be a good month too. Probably not as good, though.

Monday, October 31, 2011

October monthly financial report

EDIT: Yes october, I just forgot to change the month in the header and I'm too lazy to fix it.
Notes:

I said I was going to revise the spreadsheet this month, but I didn't. Maybe next time.

Increase in net worth is more than the profits I listed. This is largely due to isk from incursions, which I spent some time on at the beginning of the month.

Obelisk margins (in red) are pretty miserable right now, and haven't improved since the last sale. A 5% margin (minus tax, which is in the overhead section instead of the manufacturing section) is a profit of less than 30 million, which is just pointless. I'm holding obelisk production for the immediate future and putting the liquidity into things that make actual profits. It will probably only been a couple of weeks, knowing the market.

Despite having issues with production wait times and moving to a new system, I actually sold more ships than I expected to this month, though profits dropped a lot. I have a bunch of ships finishing in the next few days, and jump-capable capital prices are looking really good right now, so I expect next month to be a good month.

Instead of continuing to copy my supercarrier BPO, I'm putting them into research so that I'll be able to sell them sooner when prices start coming back up. This means that I won't be seeing any copying profits from them in the immediate future, once the final copy has sold.

Friday, September 30, 2011

September monthly financial report

Notes:

-This sheet is way too long, and it's going to get longer in the future. I'm going to have to revise the format.

-Major expenses in September included 2 plex (about 800 mil) and a second freighter (also about 800 mil), which does not appear on the 'ships' section of the net worth section yet. These account for most of the difference between the 'monthly net profit' and 'increase in net worth' figures.

-I've changed how I figure mineral costs. The new method saves a lot of effort, and moves buy order fees from the overhead section to the outlay figure under manufacturing.

-A number of the ships sold this moth were spillover from last month -- in particular runs 4 and 5, from which 6 out of 8 ships were actually sold last month. Only two ship sales are going to spill over from September to October. Because of this, and another factor about which I will post later, I expect ships sold in October to decrease from this month's figure.

-Run 13 is much less interesting than it looks.

-'Approximate' and 'real' in the manufacturing runs -- only entries which are marked 'real' are used to calculate monthly profit. The 'approximate' numbers are for individual ships in multi-ship runs, and are slightly wrong while the 'total' figure for multi-ship runs is accurate. I am phasing out 'approximate' figures because :effort:. Getting rid of them means my net worth figure will lag a little, but I don't actually care about that.

Wednesday, August 31, 2011

Monthly financial report (august)

Comments:

Number of ships sold: Only runs (which for my purposes may consist of multiple ships) which are complete appear on the report. This means that if a ship has been sold, but another ship in the same run hasn't been sold, the sold ship does not appear here. I sold 7 ships this month which do not appear on the report.

When the last ship from a run sells, I delete its' entries from my tables of manufacturing run mineral values and partial-run sold ships. This results in my total net worth figure increasing by the difference between the jita price of the minerals for the run and what I actually spent. At that time I also move the run to the monthly section of the spreadsheet.

Manufacturing liquidity figure: This is fun to calculate because of the issue with partial runs -- with multi-ship runs I don't know how much each ship costs, only the run as a whole. What I do in this case is calculate the jita price of the minerals for the ships in a run at the time I bought them (usually slightly more than I actually spend on the minerals, thanks to buy orders), and when a ship from a partial run is sold I subtract the jita mineral price from the manufacturing liquidity figure. This is subtracted from the total value of active runs (currently 19321 million) and divided by 1000 to find the manufacturing liquidity figure of 14.99 billion.

Overhead: A nontrivial portion of the taxes and fees figure are the result of my using buy orders to get minerals. It saves money overall, but the taxes from buy orders are lumped under overhead rather than being included in the build cost. So, like, the taxes and fees number is partially offset by larger margins in the manufacturing section.

Things which are not related to science and industry moneymaking do not appear on the monthly numbers section, so if I buy too many timecards and pretty dresses my net worth could actually decrease month-over-month. It could also increase more than ([monthly profit] - [2 timecards]) from sales of assets stuck in 0.0, mission running if I ran missions, that sort of thing.

Monday, August 1, 2011

Monthly financial report

That's right I am carebear like a boss now, all up in the spreadsheets n' shit.

But serious, now that I'm doing manufacturing I actually sort of need to track this stuff.


WHAT DOES IT MEAN

I made 450 mil in july, which is enough for 1 plex. I need to make enough for 2 each month.

Fortunately july has very little to do with earning potential from manufacturing, and I'll actually still be making a lot more from copying than this shows.