Sunday, August 19, 2012

Capital blueprint research income, part 5: Copying component blueprints

Seeing this post first? Start at part 1.


1: Overview 
2: Researching hull blueprints
3: Copying hull blueprints
4: Researching component blueprints
5: Copying component blueprints (you are here)

What is it:

If you own a researched capital component blueprint, you can copy it and sell the copies. However, due to the high volume of copies created you would spend what I consider an unacceptable amount of time dicking about with contracts. I would not consider this a highly passive income method, and only include it here out of a desire to be thorough.

EDIT 2012-8-21: Blake from k162space confirms this in comments.


The lowest priced non-outlier copy in jita is selected for the copy sell price, and 10 copies per month (actually 27.6-ish days, but I'm not going to bother to be precise here) is used to calculate monthly profit and monthly ROI.

Raw numbers:


High effort, low ROI.

In practice:

Copy blueprint (10 copies, 5 runs per copy). Sell copies in jita.

EDIT 2012-8-21:  Another idea is to assemble your component BPC into packs along with a capital ship blueprint, such that the buyer receives all the BPC required to make a capital ship. Examining this, I found that a rorqual BPC pack sells for 540 million, while buying the same blueprints off contracts only costs 411 million.

After some spreadsheet-fu, and assuming that the BPC pack in question is something which will actually sell, and pretending that the rorqual BPC was the same price as I could find one at the same material level on contracts, I found that this represents an 80% markup for the component BPC. This is almost significant, but it turns out that it only comes to an average monthly ROI on the component blueprints used to 5.5% -- still below the low end of what you can make doing something else which involves much less effort.


Ha ha ha.


This is the end of this post series.


  1. Here and in hull copy business you should use market price of BPOs, not NPC price. Because you would be copying researched BPOs (who would ever buy 0/0 component BPC?)

    So ROI is even lower.

    1. Well, the difference between NPC price and market value isn't isk that they actually pay. I use NPC price for researched blueprints being used in my manufacturing process when I'm calculating my net worth, as well; it might not be accurate, but it is a lot easier.

      Another way to look at it is that I'm trying to be kind to copying by picking numbers which favor it. This way, when the ROI comes back terrible there can be no doubt.

  2. Could you markup the cost by selling a blueprint package. Make enough copies incliding a capital build 1 capital and sell them all in 1 contract?

    1. There are people who do that, but how much they make as a bundle compared to individually is unknown to me. I'll think about working that out and adding it to the post at some point.

    2. Aaaaand done. Refer to "in practice" section.

  3. I reached the same conclusion after two months of copying capital BPOs at a POS. Now I'm sitting on some 300+ BPCs and I am just to lazy to setup all the contracts. If I ever start up capital production again, I might just roll them into the manufacturing line and eat the potential sale.

  4. Great series. I bought a bunch of orca bpc packs and was able to make between 180 and 200 million profit per ship when I miner the ore myself. Even buying the ore off the market still allowed 150+ million profit per boat. Freighters, as mentioned, are a losing proposition. I have six toons cranking out components and ships, so the output is decently high, and is a good supplement for passive income while I mine.